|
AddableMods__Tooltip
|
Check these mods to add them to your save file.
|
|
|
AdditionError__NoDeposit
|
There is no deposit of {0}
|
|
|
AdditionError__NotASurface
|
Requires a hard surface (e.g. concrete)
|
|
|
AdditionError__NotFertile
|
Some ground is not fertile
|
|
|
AdditionError__NotStable
|
Some ground is not stable
|
|
|
AdditionError__OceanBlockedBy
|
Ocean access blocked by '{0}' or terrain.
|
|
|
AdditionError__OceanBlockedByTerrain
|
Ocean access blocked by terrain at {0} location, you might need to repeat the recovery action.
|
|
|
AdditionError__TerrainTooHigh
|
Terrain too high
|
|
|
AdditionError__TooCloseToOtherTree
|
Too close to another tree
|
|
|
AdditionWarning__HighLift
|
Warning: A port is above transport support height. Connection may not be possible.
|
|
|
AnimalFarm_TitleTooltip
|
Animals housed in this farm. You can obtain new animals by trading with a world village. Once there are some animals they will start naturally increase in number. Animals need to be provided with food and water otherwise they can perish.
|
|
|
AnimalSlaughtering__Title
|
Enable slaughtering
|
|
|
AnimalSlaughtering__Tooltip
|
When enabled a red slider appears. If the total number of animals in this farm gets above the red slider, then the excess number will be slaughtered for products like meat. In case the slider is set to full capacity it will only slaughter the born excess that would not fit into the farm. If slaughtering is disabled, no meat gets produced.
|
|
|
AntiAliasingRenderingSetting__Msaa
|
Multisample anti-aliasing (MSAA) {0}
|
|
|
AntiAliasingRenderingSetting__MsaaShort
|
MSAA {0}
|
|
|
AntiAliasingRenderingSetting__Name
|
Anti-aliasing
|
|
|
AntiAliasingRenderingSetting__Smaa
|
Subpixel morphological anti-aliasing (SMAA)
|
|
|
AntiAliasingRenderingSetting__SmaaShort
|
SMAA
|
|
|
ApplyChanges
|
Apply changes
|
|
|
ApplyChangesConflictPrompt
|
Ignore conflicts and apply changes?
|
|